Henry Stickmin - Infiltrating The Airship Unblocked
Infiltrating the Airship is the fourth Henry Stickmin game. Henry is offered a deal: bring down the Toppat Clan and walk free. Every scene stops on a choice of gadgets or actions, most of them lead to a fail animation, and the joke is finding out how each one goes wrong. Fails are quick to rewind, and a scene map lets you jump straight back to any branch you have reached.
The gadgets are the flavour: a laser, a thruster, C4, a parachute, jet boots, a metal fist, a ball-and-chain and more. There are around 60 fails in this game and four endings, each with its own route through the airship, and the Newgrounds medals for finding them are still in the build.
How to play Henry Stickmin - Infiltrating The Airship?
Try the stupid option first; it is usually the funniest fail and sometimes the right answer. When you reach an ending, open the map and look for branches you have not taken, since the other three endings start from different early choices.
Controls
Desktop: click the option you want at each choice. Touch screens: tap.
Henry Stickmin - Infiltrating The Airship unblocked
Henry Stickmin - Infiltrating The Airship runs right here in the browser with nothing to install, so it plays on school Chromebooks and other locked-down networks.
Similar games on Speghetti Edition
- Stealing The Diamond is the earlier Henry adventure.
- Fleeing The Complex is the next one, with its own set of endings.
- Escaping The Prison is where the series' three-ending structure started.
Who created Henry Stickmin - Infiltrating The Airship?
Infiltrating the Airship was created by PuffballsUnited (Marcus Bromander) and released on Newgrounds in 2013; it runs here in Flash form.
Can I play Henry Stickmin - Infiltrating The Airship on mobile and desktop?
Yes. It is click or tap only.






































